Publication Date



Technical Report: UTEP-CS-15-93

To appear in Journal of Uncertain Systems, 2017, Vol. 11.


When the number of possible strategies is large, it is not computationally feasible to compute the optimal strategy for the original game. Instead, we select our strategy based on an approximate approximate description of the original game. The quality of the resulting strategy depends on which approximation we select. In this paper, on an example of a simple game, we show how to find the optimal approximation, the approximation whose use results in the best strategy.

Included in

Mathematics Commons